PALL0by Ai2Ai

PALL0® in practice

PALL0 in rehabilitation, well-being and learning

Explore partner applications and pilot observations. Each example reflects its own setting and stage of development.

Live integration

Bedside rehabilitation

Pedatim · Scandinavian Phystec AB

A child and an older man each holding up a PALL0 ball
Illustrative photo

Usage

PALL0 is integrated with the Pedatim bedside system for post-operative and hospital-based rehabilitation. People take part in guided activities while exercise data goes to the system.

Benefits

Participants receive immediate training feedback, and professionals can review recorded activity. The integration brings the exercise and follow-up information into the same workflow.

“PALL0 gives instant training feedback, engages patients and provides accurate data.”

Ingela Sjölin, Physiotherapist MSc, CEO, Pedatim by Phystec

Pilot

Communication and group activities

Sofianlehto Day Activity Centre

An older woman smiles as she reaches her PALL0 ball toward another person’s
Illustrative photo

Usage

At Sofianlehto, adults with communication disabilities used PALL0 in individual and group activities, with physical interaction providing another way to participate and communicate.

Benefits observed

Staff reported new opportunities for communication. Willingness to use was rated 4.3/5, as reported in company materials.

“Using PALL0, successful communication was established with a person who we couldn’t reach before!”

Physiotherapist, Sofianlehto
Read the Forum Virium report ↗

Pilot

Guided breaks during the working day

Korpi ForRest

Three PALL0 devices on a light surface
Illustrative photo

Usage

PALL0 sat on desks, prompted workers to take breaks and guided breathing and concentration activities, alongside Korpi ForRest’s virtual nature experiences.

Benefits observed

The pilot reported more frequent breaks on days with the device, providing a practical prompt to pause during desk-based work.

Observation reported in company materials.

Research project

Children’s physical play and block coding

Turku University of Applied Sciences

Usage

Children used block coding to co-design physical games with PALL0. They programmed how the ball behaved, then tried their ideas through play.

Educational value

The project connected programming concepts with movement and collaborative game design, giving children a physical way to try out their code.

Read the research publication ↗

Meet with us

Let’s see what PALL0 can do for your organisation.

Contact us